Graphic designer & illustrator · Melbourne

Hi, I’m Bill. I design marketing graphics, game UI and illustrations.

I’ve made packaging, social content and event signage for Canidae pet food in China, designed UI and branding for games, and drawn in 2D, 3D and pixel art. I studied a Bachelor of Design (Games) at RMIT and I’m looking for design internships and junior roles.

Three Canidae Pure trial-size bags: cat chicken, dog duck and dog salmon
01

Canidae pet food, China

View project →

Trial-size packaging, social content and event signs for a US pet food brand selling in China. Marketing design intern at Cerulean Technologies.

  • Packaging
  • Social media
  • Event print
  • 2023–2025
GLITCH OUT gameplay: Hopper the bunny inside a glowing frame beside pink pixel pyramids
02

GLITCH OUT

View project →

All of the art, animation and music for a retro puzzle-platformer set inside an arcade machine, made by a two-person team.

  • Art direction
  • Character
  • Pixel 3D
  • Trailer
  • 2026
Return of Theseus key art: a yellow-cloaked hero lunges at the Minotaur in a torch-lit stone arena
03

Return of Theseus

View project →

A retro boss battle where you play the Minotaur. I made the 3D pixel-art models, animation, effects, UI and music.

  • 3D pixel art
  • VFX
  • UI
  • Game jam
  • 2026
Carderia key art: an engraved Carderia logo over a hand-drawn medieval town
04

Carderia

View project →

UI, logo and branding for a card city-builder, plus the print material we handed out at ACMI and the RMIT graduate showcase.

  • UI design
  • Branding
  • Print
  • 2024
Three illustrations side by side: a hooded girl with a staff, a praying hooded skeleton, and a witch painting at an easel
05

Illustration

View project →

Mountains of Yun, a fantasy world I’m building, plus character paintings.

  • Worldbuilding
  • Character design
  • Digital painting
Gardens of Aureole: a stylised purple 3D garden with stone ruins
06

3D & technical art

View project →

A 3D character taken from concept art to Unreal, game environments, photogrammetry and Unity shaders.

  • Blender
  • ZBrush
  • Substance
  • Shader Graph
See all projects →